A 16-year-old boy from Moscow has set a new world record for the longest continuous session of playing Fortnite without eating or drinking anything. The boy, who goes by the online name of ‘Vlad the Impaler’, managed to survive for 72 hours in the popular battle royale game, while searching for his true self in the virtual world.
According to his mother, who asked to remain anonymous, Vlad started playing Fortnite on Friday evening and did not stop until Monday morning. She said that she tried to persuade him to take a break, but he refused to listen. “He was so obsessed with finding himself in the game, he said he had to kill all the other players and be the last one standing,” she said. “He said that was the only way to discover his true identity and purpose in life.”
She added that she was worried about his health, but did not want to interfere with his quest. “He looked very pale and tired, but he said he was fine. He said he had a secret stash of energy drinks and snacks in his room, but I never saw him eat or drink anything. He just kept playing and playing.”
Vlad’s record-breaking feat was confirmed by Guinness World Records, who sent a representative to monitor his gameplay. The representative said that Vlad was indeed playing Fortnite non-stop for 72 hours, without any food or water intake. He also said that Vlad achieved an impressive score of 1,234 kills and 123 wins during his marathon session.
However, Vlad’s record came at a cost. He was rushed to the hospital after collapsing from dehydration and exhaustion. He is currently in stable condition, but doctors say he will need to undergo psychological counseling to deal with his addiction to Fortnite.
Vlad’s mother said that she hopes her son will learn from his experience and find a healthier way to cope with his identity crisis. “I love him very much, but I don’t understand why he has to play this game so much. He is a smart and talented boy, he has so much potential. I hope he will realize that there is more to life than Fortnite.”
She also said that she plans to limit his access to video games and encourage him to pursue other hobbies and interests. “Maybe he can try some sports or music or art. Maybe he can find himself in the real world, not in the virtual one.”